

House-building in any game system/setting (when setting makes possible, not all settings map well). Rich background stories interlinked with other PCs.Ĭore adventure components that enhance likelihood. Tools to Accelerate Camaraderie Building Whether One-Short If unlimited time/sessions, follow typical Tuckman Forming, Storming, Norming, Performing, + This section elaborates upon these RPG approaches. There are a number of techniques in the RPG segment, however, that can be used to help facilitate the group cohesion and camaraderie building. Those of you familiar with the theories, will see just how well these map in the formation of role-playing gaming groups. Tuckman's theories generate lengthy discussion, covered by many books, which is outside the scope of this document. However, there are a number of "artificial" factors that can be implemented in a gaming context to accelerate the process, though be careful about skipping over too much of the storming process, else groups may never truly realize the real "Performing" stage.

These are fairly well researched stages of group development, and they definitely apply to RPG groups. Many of these techniques can be used prior to sitting down at the table, and after a game session, to build player relationships faster than the RPG segment might normally allow for.īruce Tuckman's theories on the stages of group development include: These help speed up the process of camaraderie building within groups for recreational activities. There are a wide number of "ice breaker" techniques available in Therapeutic Recreation / Recreation Therapy (TR / RT) that all Therapeutic Recreation Specialists (TRS) are trained in. And rather than wait forever for it to be perfect, I am sharing in the raw form, as it happens, so that people can at least get some benefit to help them in their efforts. I am still copying and pasting from hundreds of my research documents and notes, trying to share within everyone as much useful information as possible, but this is a lengthy process. This is a sub-section from the much larger aggregate of research, "Notes on Experiments in RPG Optimization". Building Camaraderie As Quickly and Strongly as possible
